Magic Cube - 3D Cube Solver
Puzzle
5 Million+ installs
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- CategoryPuzzle
- PlatformAndroid
- DeveloperZhimengTech
- In-app PurchasesNo
- Installs5 Million+
- Updated2026-08-01
- Size32 M
- Version9.2.6
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Editor's Review
Magic Cube - 3D Cube Solver is a puzzle game from ZhimengTech. The developer sums it up as: "Magic Cube Puzzle, Learn Algorithms, Become a speedcuber." It has passed 5 Million+ installs, and users rate it 3.9 out of 5 across 5.9K ratings. The latest version (9.2.6) was released on 2026-08-01, so the game is still being actively updated. Good to know: it needs about 32 MB of storage.
How To Play?
Install Magic Cube - 3D Cube Solver from Google Play and open it
Go through the opening tutorial to learn the controls
Take your time on harder levels and look for patterns before moving
Check the settings to adjust sound, graphics and notifications
Keep the game updated to get the latest content and fixes
Google Play
Description
The world's Best Endless Cube Game! The MOST attractive cube puzzle game EVER!
DOWNLOAD the latest magic cube game for FREE!
If you are learning Fridrich Method, our app will be helpful. You can use this app to check out all algorithms of Fridrich Method. Or If you like puzzle game, we also provide endless cube puzzles for solving. Try to solve the cube puzzle in the limit of steps.
Features:
A realistic cube model.
Smooth rotate.
Endless puzzles.
Main Scene:
Play: You need to solve the cube puzzle in the limit of steps. Which level can you achieve?
Practice: Just let you play the Cube in a free way.
Algorithms: Show All CFOP Algorithms that contains 41 F2L, 57 OLL and 21 PLL.
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Follows is the 4 steps of CFOP Method:
1. The Cross
This first stage involves solving the four edge pieces in one outer layer of the puzzle, centering around a commonly colored center piece.
2. First Two Layers (F2L)
In F2L, corner and edge pieces are paired up and later moved to their correct location. There are 42 standard cases for each corner-edge pair including the case where it is already solved. It can also be done intuitively.
3. Orientation of the Last Layer (OLL)
Read more
This stage involves manipulating the top layer so that all the pieces therein have the same color on top, at the expense of incorrect colors on other sides. This stage involves a total of 57 algorithms. A simpler version, called "two-look OLL" orients edges and corners separately. It uses nine algorithms, two for edge orientation and seven for corner orientation. 4. Permutation of the Last Layer (PLL) The final stage involves moving the pieces of the top layer while preserving their orientation. There is a total of 21 algorithms for this stage. They are distinguished by letter names, usually based on what they look like with arrows representing what pieces are swapped around. "Two-look" PLL solves the corners and edges separately. It uses six algorithms, two for corner permutation and four for edge permutation.Screenshots
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